<p>After getting word a week or so ago regarding Ninty's next update you can now download it in-game. Whilst we still don't have the outfit crafting, we do have the new gardening area and a couple of other bits to check out. <p>Did you hear? Your campsite has a new gardening area! ?? And now you can take photos and share them directly on social media. Start showing off your best snaps today! #PocketCamp pic.twitter.com/RgrdWf6hzQ— Animal Crossing UK (@AC_Isabelle) December 18, 2017 In the gardening area you can now plant and cultivate flowers at your campsite waaaay to the left. Whilst this may not seem like a majorly interesting addition, it is a nice touch in terms of colour and the social aspect too. Show your pals just how much you dig them by giving their plants a water, and maybe they'll return the favour.</p><p>Speaking of social, you can now take screenshots of your camp life and share them with your friends on social media. I mean, you can only snap them in your campsite or in your camper, but it stills give you the chance to show off how rad you are at decorating.</p><p>On a side note, as pointed out by ACPocketNews on Twitter, you can now change your gender. All you need to do is head into your settings in-game, edit your character, and go nuts.</p><p>The PS Vita version of fighting game Skullgirls 2nd Encore was supposed to came out alongside the PS4 back in July. It never did.</p><p>We now know why as Lab Zero held an AMA on Reddit a couple of days ago and gave an update on the current state of the game's PS Vita version.</p><p>It was Lab Zero's designer Earl Gertwagen that explained what had happened.</p><p>"We had originally projected it would be ready to ship a few weeks after the PS4 version's release, but we ran into walls trying to bring optimization up to par, and grossly underestimated how much work that would require," Gertwagen said.</p><p>"This moved us into a timeframe where we had to start implementing features for the upcoming release of the Japanese version, which has further contributed to the delay."</p><p>Currently, Lab Zero is still optimizing Skullgirls 2nd Encore for PS Vita - an issue that has seen PS Vita ports cancelled before - and are still squashing bugs.</p><p>Hopefully it will arrive in the next few months but there's no guarantee.</p>
"I'm sure I hope your happiness will last, child," sighed Mrs. Rachel. She did hope it truly, and believed it, but she was afraid it was in the nature of a challenge to Providence to flaunt your happiness too openly. Anne, for her own good, must be toned down a trifle.
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<p>Iwata Asks - an interview series where the CEO of Nintendo grills his colleagues for development details on their new games - has returned after a year's hiatus, for a chat about Majora's Mask 3D.</p><p>You can read the entire interview here, but here are five interesting tidbits about the game's creation - both the N64 original, and the 3DS remake.</p>The treasure chest fanfare has lyrics<p>They're unofficial, according to the notes on the interview, but apparently it's popular in Japan to sing "Se-sa-me-sa~uce" whenever Link opens up a treasure chest.</p><p>Naturally, we will now do this from now on in every Zelda game.</p>The time travel system was going to be in a different game<p>When Shigeru Miyamoto told Eiji Aonuma that he could only have one year to make the next Zelda game, Aonuma turned to Yoshiaki Koizumi for help.</p><p>Koizumi was working on a different game "where you would play in a compact game world over and over again" (in an earlier interview, it's described as a cops and robbers-based board game). The pair turned this into Majora's Mask.</p>The three day timer originally lasted a week<p>At first, Link had an entire week to save the world, but it was eventually shortened to just three days.</p><p>"In this game the townspeople do different things each day and many different things happen, but when the timespan becomes a week, that's just too much to remember," says Anouma. "You can't simply remember who's where doing what on which day.</p><p>"When you returned to the first day it was like 'Do I have to go through an entire week again…', so we thought three days would be just right."</p>Why the boss fights changed on 3DS<p>When Aonuma went back to the N64 game, he realised that the boss battls were a bit weird. "When you first face a boss, it is natural to start looking for its weakness so you can figure out where to attack it. However, in the Nintendo 64 version of this game, you couldn't see the weaknesses at all."</p><p>The team at Grezzo remade every boss battles by focusing on making the objective easier to understand, and provide them with more obvious weak spots.</p><p>While the models are largely the same, "the bosses' movements and strategies to take them down have all changed, so it took about the same effort as creating the stages from scratch," says Tomohiro Yamamura.</p>Anouma has magical dream super powers<p>During the manic one-year development of Majora's Mask, an exhausted Aonuma had a nightmare where he was being chased around by a Deku. "I woke up screaming!"</p><p>"I went to work the next day and that's when Takumi Kawagoe told me that he finished making a movie for the Dekus, so I had him show it to me. And that movie was exactly like my dream!"</p><p>Iwata laughs, and helpfully suggests: "Perhaps you were possessed by something."</p><p>Following the announcement back in July this year, during our first LaunchPad event, Grand Mountain Adventure's Winter 2021 Expansion is now available for both iOS and Android.</p><p>The highly anticipated update introduces two of the most requested features from players, local multiplayer and new mountains. It will cost $3.99 for those who own the full game, which itself costs $4.99. However the newly added local multiplayer will be available to everyone for free. </p>
Their kind acceptance weepingly beseeched,To appertainings and to ornament,
1. GOD MODE
2. DUMB ENEMY
3. NO ADS